A downloadable game

  • made in Unity, coded in C#, spent 3 weeks on 
  • can choose from 3 different cars and 2 tracks to race on
  • race against 2 opponents, one faster than the other
  • collisions can occur but player will always land upright
  • code that the user takes advantage of to move the car left, right, and upward

  • also code that relates to other physics-related aspects of the car as well, like the movement of the individual wheels, acceleration and braking, and torque of the player car

Updated 28 days ago


Build.zip 46 MB

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